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The Backlog Reckoning

The VividGamer workbook for a pile of games that keeps growing: see what it really takes to clear, cut it to size, and keep it there

Adding up the hours to beat your backlog and dividing by a daily pace assumes two things: that you play every day, and that nothing new arrives. Sales, bundles, free monthly games and subscription catalogs break the second one every month. The Backlog Reckoning adds the missing line. Part 1 lists the whole pile, measures your real week, counts the hours of new games arriving (in the worked example, 458 hours at a real 8 hours a week with 30 new hours a month takes about 8 years to clear), prices the unplayed shelf and each subscription per hour played, and cuts the pile until play beats inflow. Part 2 sets a buying rule, a ten-minute monthly check, and a year-in-games list. For players with more games than time; not financial advice. With your purchase comes a personalised sheet showing whether your own pile can clear.

What’s inside

The full contents of The Backlog Reckoning: the reckoning, the ritual, the working pages and three bonusesStep 1, The Whole-Pile Rule: listing every game in a backlog with its hours to beat and what was paid
Plus a second PDF, worked out for you

Run one of the free calculators first and buy from that page, and this sheet is computed from your own figures. Buy from here and the pack still arrives complete — the sheet simply has no numbers of yours to work from yet.

14-day refund, no questions asked. If the pack is not what you needed, email support@graburl.com and we refund you in full — you do not have to justify it or delete the file. Full policy.

$19.00 including any taxes · PDF, 27 pages · instant download, link valid 7 days and 5 downloads.
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